With so much money being generated by titles like Candy Crush Saga and Mobile Strike, it’s no surprise that the game industry is taking the free-to-play model very seriously these days – even on consoles. We’ve done our share of groaning about the nickel-and-diming tactics common on the App Store and Google Play, but there’s still a lot to like about the free-to-play model when it’s executed well.
For example, F2P games like Dota 2 and League of Legends on the PC are some of the most popular games in existence, so it’s silly to write off the model entirely. Clearly, this is more than just a passing fad, and console devs are working hard to get some of that sweet micro-transaction cash. So let’s jump in, and explore what the free-to-play model has to offer for the average Xbox One player.
I’d buy that for a dollar
While console gamers have grown accustomed to dropping $ 60 (or more) for a game, it’s good to see more variety in the marketplace. Just like a large price tag may not fit a small-scale indie game, the free-to-play model isn’t one-size-fits-all either.
F2P is definitely here to stay, but not at the expense of other business models — in conjunction. Poorly made free-to-play games can easily leave a bad taste in your mouth, but it’s not fair to dismiss the entire concept outright. After all, we’ve seen numerous free-to-play games on the PC garner massive critical acclaim, and the concept is still relatively novel on consoles. Give these games a chance, and you might just find a game that you really love.
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